Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

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    Empty([])

CommonEvent 2
Name = "EV002"

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    Empty([])

  Page 1
    Empty([])

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    Empty([])

CommonEvent 3
Name = "EV003"

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    Empty([])

CommonEvent 4
Name = "EV004"

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    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>The experiment is just about to begin. I'll say once more that we aren't in any danger."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>We can neither interfere nor be interfered with. This is no more than a fragment of the past."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>Which is why we can observe safely from our specially-reserved seats. Unlike the poor scientists in front of us..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>............"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    GatherFollowers([])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Assistant>Starting countdown.\nFive, four, three..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Doctor A>............"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Doctor B>Please work..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Assistant>Two, one...zero!"])
    PlaySE(["RPG::SE(@name=\"mon_earth1\", @pitch=100, @volume=100)"])
    ShakeScreen([7, 7, 120, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Doctor A>Energy detected... Reading, over 2400Cz!\nWow, amazing...!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Doctor B>Success! Orwell, what is the charge ratio on the summoning apparatus?!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Assistant>Charge ratio is sufficient!\nBeginning startup of summoning ceremony...!"])
    ShowAnimation([2, 542, false])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Assistant>Summoning gate generated!\nEnergy body detected, according to Target H--"])
    PlaySE(["RPG::SE(@name=\"mon_earth1\", @pitch=100, @volume=100)"])
    ShakeScreen([7, 7, 120, true])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Doctor A>Wait a minute, the numbers on the console are off.\nThe Mana Cz value has dropped to zero..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Doctor B>Something's wrong, it's dropped into the negatives!\nWh-what is this? Equipment failure?!"])
    PlaySE(["RPG::SE(@name=\"mon_earth1\", @pitch=100, @volume=100)"])
    ShakeScreen([7, 7, 120, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Assistant>Energy from Target H approaching...\n...Huh? What the... It's detecting mass?!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Assistant>The gate won't close, it's being forced open from the other side--"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Doctor A>Mass?! Not a spiritual body, but a physical one?! Cancel the experiment! Destroy the gate and push Target H back!!"])
    PlaySE(["RPG::SE(@name=\"mon_earth1\", @pitch=100, @volume=100)"])
    ShakeScreen([7, 7, 120, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Assistant>...This Target H... It's not Heinrich's spirit!\nWhat on earth--"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Doctor B>What's going on?! What the hell have we summoned!?!"])
    SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    SetMoveRoute([3, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    SetMoveRoute([6, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    SetMoveRoute([7, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    SetMoveRoute([8, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    SetMoveRoute([9, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowAnimation([7, 547, false])
    Wait([60])
    ControlSwitches([31, 31, 0])
    FadeoutBGM([1])
    Wait([120])
    ShowPicture([5, "80_alice8th4_st02", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["alice8th_fc2", 4, 0, 2])
    ShowText(["\\n<Black Alice>............"])
    PlayBGM(["RPG::BGM(@name=\"dungeon_labo3\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["alice8th_fc2", 4, 0, 2])
    ShowText(["\\n<Black Alice>Where am I...?"])
    ShowTextAttributes(["alice8th_fc2", 4, 0, 2])
    ShowText(["\\n<Black Alice>I ate Ilias...\nAnd her holy power...is in my body..."])
    ShowTextAttributes(["alice8th_fc2", 4, 0, 2])
    ShowText(["\\n<Black Alice>But I was defeated by the hero...\nAnd just as my life was about to end..."])
    Wait([30])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>...What they summoned was not the hero Heinrich. What responded was the blood of Black Alice, which stained that sword."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>Moreover, it wasn't the Black Alice from five hundred years ago that they summoned...but the Black Alice from thirty years after this time period."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 0, 0, 2])
      ShowText(["\\n<Alice>That's Black Alice?\nBut this ominous power..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>Impossible, that is Black Alice...?\nI can't believe it, she even possesses holy power..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>Before being defeated by the hero Luka, Black Alice had absorbed the Goddess Ilias into her body."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>But she had not, in any way, fully mastered the power of holy-dark fusion. Thus, she was immediately destroyed after being defeated in battle by the hero Luka--"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>--That was the course of events in the true history. However, that causality broke."])
    Wait([30])
    ShowTextAttributes(["alice8th_fc2", 4, 0, 2])
    ShowText(["\\n<Black Alice>Now, finally...\nThe holy and dark are mixing within me..."])
    ShowTextAttributes(["alice8th_fc2", 4, 0, 2])
    ShowText(["\\n<Black Alice>No... This is the power of chaos...\nThe primordial power that existed before even time and space..."])
    ShowTextAttributes(["alice8th_fc2", 4, 0, 2])
    ShowText(["\\n<Black Alice>In the very beginning, there was chaos...\nChaos divided into light and darkness..."])
    ShowTextAttributes(["alice8th_fc2", 4, 0, 2])
    ShowText(["\\n<Black Alice>From the light came the Goddess...\nFrom the darkness came the Dark Goddess...\nEach was born with divinity...\nAnd power was divided amongst them..."])
    ShowTextAttributes(["alice8th_fc2", 4, 0, 2])
    ShowText(["\\n<Black Alice>But I... I hold the power that originally should have been... Fu, fufufu..."])
    ShowTextAttributes(["alice8th_fc2", 4, 0, 2])
    ShowText(["\\n<Black Alice>Ufufufufu..."])
    ShowTextAttributes(["alice8th_fc2", 4, 0, 2])
    ShowText(["\\n<Black Alice>Fufufu... Ahahahhaha..."])
    ControlSwitches([32, 32, 0])
    PlayBGM(["RPG::BGM(@name=\"scene_chaos1\", @volume=100, @pitch=100)"])
    PlaySE(["RPG::SE(@name=\"Darkness1\", @pitch=100, @volume=80)"])
    ShowPicture([10, "sys_noise", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowPicture([5, "80_alice8th6_st05", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([10])
    ShowTextAttributes(["alice8th_fc4", 4, 0, 2])
    ShowText(["\\n<Black Alice>Ahahahahahaha■hahaha■hahahahaha■■ha■■■ha■■■ha■■■■■■■■■■■!!!!!"])
    ErasePicture([5])
    PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
    ShakeScreen([7, 7, 180, false])
    ShowPicture([10, "sys_noise", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ChangeTransparency([0])
    TransferPlayer([0, 726, 12, 17, 8, 2])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
    ErasePicture([10])
    ShowTextAttributes(["alice8th_fc4", 4, 0, 2])
    ShowText(["\\n<Black Alice>■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■!!!"])
    Wait([30])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>--And then, a third god was born."])
    PlaySE(["RPG::SE(@name=\"Darkness1\", @pitch=100, @volume=80)"])
    ControlSwitches([33, 33, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Doctor A>Uwaaah! What is this monster...?!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Doctor B>Hyaa... My body is...\nF-fusing into the wall..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Assistant>A-am I alive?\nMy torso■■gone, why■■I still al■■■■■■■■■■■eyaaah!!"])
    ShowPicture([5, "iv_catas1", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Doctor A>Help■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Doctor B>Aa■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Assistant>■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■"])
    ShowPicture([6, "iv_catas2", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>Thus, Remina became the center of the Great Disaster. Swallowed by the chaos, it fragmented and formed Tartarus."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>However, the damage was not limited to just Remina--"])
    ShowPicture([7, "iv_catas3", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["alice8th_fc4", 4, 0, 2])
    ShowText(["\\n<Black Alice>■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■\n■■■■■■■■■■■■■■■■■■■■■■■■■■■"])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>Black Alice's power unleashed a torrent of chaos. The overflowing chaos opened holes in space-time and rent the world asunder."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>Heaven was also struck directly, and Ilias suffered a fatal wound. Because the Ilias of the true history was confirmed to be dead, she was affected by that new causality."])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>Space-time warped, and was eroded... and a chain of parallel worlds were born. The rifts in space-time became Tartarus, tunnels between worlds."])
    ErasePicture([6])
    ShowPicture([5, "iv_catas4", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 0, 0, 90, true])
    ErasePicture([7])
    PlayBGM(["RPG::BGM(@name=\"kuroalice\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["alice8th_fc4", 1, 0, 2])
    ShowText(["\\n<Black Alice>Ufufufufu..."])
    Wait([30])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>...A third god, Black Alice, was born on this earth. This is the first time since the Age of the Gods that a god other than the two had been born."])
    Wait([30])
    ShowTextAttributes(["alice8th_fc4", 1, 0, 2])
    ShowText(["\\n<Black Alice>This world shall now be my delightful toy box.\nNow, what shall I play...?"])
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>...Oh my? What's this...?"])
    ShowPicture([6, "iv_6so", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["alice8th_fc4", 1, 0, 2])
    ShowText(["\\n<Black Alice>I feel, a world of darkness...\nOther beings who desire this world..."])
    ShowTextAttributes(["alice8th_fc4", 1, 0, 2])
    ShowText(["\\n<Black Alice>Ufufu, they're in my world now...\nThose who've come from that dark world..."])
    ShowPicture([7, "iv_7angel", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["alice8th_fc4", 1, 0, 2])
    ShowText(["\\n<Black Alice>Ufufu, and there are other visitors over there... Beings from a world of light are also lurking in my world..."])
    ShowTextAttributes(["alice8th_fc4", 1, 0, 2])
    ShowText(["\\n<Black Alice>Do they also want my world too...?\nUfufu... This is turning into a very exciting party..."])
    ErasePicture([6])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([7])
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>Fufufu... Ufufufufu..."])
    FadeoutBGM([1])
    Wait([30])
    ShowTextAttributes(["sirousagi_fc1", 0, 0, 2])
    ShowText(["\\n<White Rabbit>...That was everything that happened on that day.\nNo point staying here any longer, let's head back to our original era--"])
    ShowPicture([6, "80_alice8th6_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, false])
    PlayBGM(["RPG::BGM(@name=\"boss0-3\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>...Please wait, Miss Rabbit.\nAnd you travelers who have crossed both time and causality..."])
    ShowPicture([6, "80_alice8th6_st05", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["alice8th_fc4", 4, 0, 2])
    ShowText(["\\n<Black Alice>Are you going to leave without saying hello...?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>No way, she can see us--"])
    ShowTextAttributes(["sirousagi_fc1", 2, 0, 2])
    ShowText(["\\n<White Rabbit>...Oh no, she's aware of us! Let's get out of here!"])
    FadeoutBGM([1])
    PlaySE(["RPG::SE(@name=\"Magic7\", @pitch=100, @volume=80)"])
    FadeoutScreen([])
    ErasePicture([5])
    ErasePicture([6])
    Wait([120])
    ControlVariables([1075, 1075, 0, 0, 14])
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    ControlSwitches([33, 33, 1])
    TransferPlayer([0, 138, 32, 9, 8, 2])
    PlayBGM(["RPG::BGM(@name=\"irias\", @volume=100, @pitch=100)"])
    Empty([])

CommonEvent 6
Name = "EV006"

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    Empty([])

CommonEvent 7
Name = "EV007"

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    Empty([])

CommonEvent 8
Name = "EV008"

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    Empty([])

CommonEvent 9
Name = "EV009"

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    Empty([])

CommonEvent 10
Name = "EV010"

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    Empty([])

CommonEvent 11
Name = "EV011"

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    Empty([])

CommonEvent 12
Name = "EV012"

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    Empty([])

CommonEvent 13
Name = "EV013"

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    Empty([])

CommonEvent 14
Name = "EV014"

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    Empty([])

CommonEvent 15
Name = "EV015"

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    Empty([])
